Goto

Collaborating Authors

 idm agent


When Planners Meet Reality: How Learned, Reactive Traffic Agents Shift nuPlan Benchmarks

arXiv.org Artificial Intelligence

Planner evaluation in closed-loop simulation often uses rule-based traffic agents, whose simplistic and passive behavior can hide planner deficiencies and bias rankings. Widely used IDM agents simply follow a lead vehicle and cannot react to vehicles in adjacent lanes, hindering tests of complex interaction capabilities. We address this issue by integrating the state-of-the-art learned traffic agent model SMART into nuPlan. Thus, we are the first to evaluate planners under more realistic conditions and quantify how conclusions shift when narrowing the sim-to-real gap. Our analysis covers 14 recent planners and established baselines and shows that IDM-based simulation overestimates planning performance: nearly all scores deteriorate. In contrast, many planners interact better than previously assumed and even improve in multi-lane, interaction-heavy scenarios like lane changes or turns. Methods trained in closed-loop demonstrate the best and most stable driving performance. However, when reaching their limits in augmented edge-case scenarios, all learned planners degrade abruptly, whereas rule-based planners maintain reasonable basic behavior. Based on our results, we suggest SMART-reactive simulation as a new standard closed-loop benchmark in nuPlan and release the SMART agents as a drop-in alternative to IDM at https://github.com/shgd95/InteractiveClosedLoop.


Towards Learning Multi-agent Negotiations via Self-Play

arXiv.org Artificial Intelligence

Making sophisticated, robust, and safe sequential decisions is at the heart of intelligent systems. This is especially critical for planning in complex multi-agent environments, where agents need to anticipate other agents' intentions and possible future actions. Traditional methods formulate the problem as a Markov Decision Process, but the solutions often rely on various assumptions and become brittle when presented with corner cases. In contrast, deep reinforcement learning (Deep RL) has been very effective at finding policies by simultaneously exploring, interacting, and learning from environments. Leveraging the powerful Deep RL paradigm, we demonstrate that an iterative procedure of self-play can create progressively more diverse environments, leading to the learning of sophisticated and robust multi-agent policies. W e demonstrate this in a challenging multi-agent simulation of merging traffic, where agents must interact and negotiate with others in order to successfully merge on or off the road. While the environment starts off simple, we increase its complexity by iteratively adding an increasingly diverse set of agents to the agent "zoo" as training progresses. Qualitatively, we find that through self-play, our policies automatically learn interesting behaviors such as defensive driving, overtaking, yielding, and the use of signal lights to communicate intentions to other agents. In addition, quantitatively, we show a dramatic improvement of the success rate of merging maneuvers from 63% to over 98%.